dc.contributor.author | Pandey, Devansh | |
dc.date.accessioned | 2025-03-07T10:21:30Z | |
dc.date.available | 2025-03-07T10:21:30Z | |
dc.date.issued | 2024-12 | |
dc.identifier.govdoc | NB18554 | |
dc.identifier.uri | http://www.idr.iitkgp.ac.in/xmlui/handle/123456789/15820 | |
dc.language.iso | en | en_US |
dc.publisher | IIT Kharagpur | en_US |
dc.subject | Metaverse | en_US |
dc.subject | Avatar | en_US |
dc.subject | Affordance | en_US |
dc.subject | Embodiment | en_US |
dc.subject | Artificial Scarcity | en_US |
dc.title | Metaverse Gaming Avatars: Navigating Artificial Scarcity, Psychological Ownership, and Incivility Challenges | en_US |
dc.type | Thesis | en_US |